How It Works - The Workforce Platform
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ONBOARD,
UPSKILL, AND
 FIRE UP YOUR
WORKFORCE.

In under 3 minutes a day, your employees are more energized, more excited, and more prepared for work.

IT JUST WORKS

71.4%

Games played outside of working hours

99.1%

Voluntary participation

2 MIN 54 SEC

Average time to complete a game

HOW IT WORKS

Get your employees ready, faster (and without the headaches!). Managers can launch a quick-burst training game in just a few easy steps…

1. BUILD IN 
MINUTES

Managers love how easy it is to build and
launch a game in minutes.

2. PLAY
ANYWHERE

Games are quick and easy to play. Employees
can play anywhere.

3. REWARD THE 
WINNERS

Managers can view real-time performance
data and reward top players.

“EVERYBODY
LOVES IT. WE’RE
BLOWN AWAY BY
1HUDDLE.”

You probably have some questions.

Let us help answer the most common questions you might have.

How long does it take to launch?

We can launch your organization’s complete training program in under 15 days. So fast.

 

What platform can the games be played on?

All of them! We support mobile devices—iPhone & Android—tablets, and your web browser. Play anytime, anywhere.

 

Can I customize games with my own content? Is it easy?

Yes and yes. You’ll have access to our Manager Dashboard to quickly create your own games on any type of content.

 

Can I custom brand my platform?

Yes! Our clients can add their branding and logos to make their platform complete for their culture.

How many hours does it take to build a game?

Not hours, minutes! Unlike other learning platforms, with 1Huddle you create your games in under 10 minutes.

 

Is it only a great tool for onboarding?

No. It’s also used for ongoing training for companies that have to train up their employees quickly on new training.

 

Why is this better than our current approach?

87% of skills are lost within 30 days of training completion. That’s real money lost. We reinforce learning and elevate employee engagement.

 

What can my team learn from a game?

Everything.